Block 3: Online Games and the Challenges of Convergence

Diese Seite ist Teil der Online-Dokumentation der Europäischen Fachkonferenz "More Fun, More Risk? Digitale Spiele als Herausforderung für den Jugendschutz", 16. & 17. Oktober 2008, Berlin

Stream "Law & Regulation" (Chair: Tim Suter)

Jeanne Pia Mifsud Bonnici: "Internet Regulation and Online Games: How Regulation Concepts Fit and Where the Track Leads"

Olaf Wolters: "Current Challenges for the Protection of Minors in Games: User-Generated Content, Living Virtual Worlds, Age Verification"

Niva Elkin-Koren: "Governance of Harmful Online Content by Intermediaries and Online Platforms"

Panel Diskussion mit Patrice Chazerand, Wolfgang Schulz, François Lhémery, Laurent Baup, Malte Behrmann, Verena Weigand: "Do We Need an Online Game-Specific Youth Protection?"

Stream "Usage, Effects & Literacy" (Chair: Mark Griffiths)


Mark Griffiths: "Psychology of Video Gaming – First It Was Just Fun, Then It Became an Addiction"

Jeroen Lemmens: "New Ways to Measure Online Addiction"

Karla Misek-Schneider: "Positive Effects of Online-Games"